Druid
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Swiftmend Restoration — text at max rank
… the full duration of the periodic
effect of the consumed spell.effect.
WoW Forever · game client talents
Every talent change in the WoW Forever game client, build by build: new talents, reworks, moved talents and updated values. Updated automatically with each patch.
← Back to the talent calculatorSwiftmend Restoration — text at max rank
… the full duration of the periodiceffect of the consumed spell.effect.
Gore Drinker Fury — text at max rank
Your Enrage, Berserker Rage, Bloodrage, Death Wish, Reckless Swings, and Bloodthirst abilities cause your next …
Defiance Protection — text at max rank
Increases all threat generated in Defensive stance by an additional15%20% while a shield is equipped.
Improved Tactical Mastery Arms — ranks: 5 → 3
Spearing Strike Arms — text at max rank
A brutal attack that deals40%75% weapon damage. Deals an additional80%75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Two-Handed Weapon Specialization Arms — text at max rank
Increases the damage you deal with two-handed melee weapons by3%.6%.
Bloodthrill Arms — ranks: 5 → 2
Improved Slam Arms — text at max rank
Reduces theglobalcooldownand cast timeof your Slam ability by 5.0 sec, the cast time and global cooldown by 0.50sec. In addition,sec, and Slam no longer interrupts or delays your meleeswing and Slam's cooldown is reduced by 3.0 sec.swing.
Booming Voice Fury — text at max rank
Increases the area of effect of your Shouts by 50% and reducestheirthe Rage cost by of your Shouts and Howls by 25%.
Enrage Fury — moved (row 4, col 3 → row 3, col 4)
Reckless Swings Fury — new talent · row 4, col 2 · ranks: 1
Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
Gore Drinker Fury — moved (row 6, col 3 → row 5, col 3)
Gore Drinker Fury — now requires Blood Craze
Improved Whirlwind Fury — formerly Raging Blows
Improved Whirlwind Fury — moved (row 4, col 2 → row 6, col 1)
Improved Whirlwind Fury — ranks: 1 → 2
Improved Whirlwind Fury — text at max rank
Reduces theRage costcooldown of yourCleave andWhirlwindabilitiesability by3.2 sec and increases the damage it deals to the closest enemy by 30%.
Flurry Fury — moved (row 6, col 2 → row 6, col 3)
Flurry Fury — ranks: 5 → 3
Flurry Fury — no longer requires Death Wish
Flurry Fury — text at max rank
Increases your melee attack speed by25%30% for your next 3 swings after dealing a melee critical strike.
Bloodthirst Fury — now requires Death Wish
Two-Handed Weapon Specialization Retribution — text at max rank
Increases thephysicalPhysical and Holy damage you deal by 6%, and …
Vengeance Retribution — text at max rank
… non-periodic critical strike. Stacks up to35 times.
Trueshot Aura Marksmanship — text at max rank
… raid members within 45 yds by15.20.
Barrage Marksmanship — text at max rank
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by10%.15%.
Sniper Shot Marksmanship — text at max rank
A long-range shot that deals ranged damage plus160320 and increases the range of your …
Lightning Reflexes Survival — text at max rank
Increases your Agility by10%.15%.
Improved Expose Armor Assassination — moved (row 3, col 2 → row 2, col 2)
Vigor Assassination — replaces Murder · row 3, col 1 · ranks: 2
Increases your maximum Energy by 10.
Blood Splatter Assassination — replaces Vigor · row 3, col 2 · ranks: 1
Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.
Lethality Assassination — ranks: 5 → 2
Relentless Strikes Assassination — new talent · row 5, col 1 · ranks: 5
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Venom Assassination — moved (row 7, col 2 → row 5, col 2)
Venom Assassination — no longer requires Mutilate
Venom Assassination — range 100 yd → 0 yd · cost 25 → none
Venom Assassination — text at max rank
Finishing move that increases the damage ofCauses yourPoisonsShank ability to increase your Poison damage by 30% and your chance to apply Poisons by10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec20% for 6 sec.
Seal Fate Assassination — ranks: 5 → 3
Mutilate Assassination — moved (row 5, col 2 → row 7, col 2)
Mutilate Assassination — now requires Venom
Mutilate Assassination — text at max rank
Instantly attacks with both weapons for75%90% weapon damage plus an additional17.2539.6 with each weapon. Damage increased by …
Coup de Grace Combat — formerly Improved Eviscerate
Coup de Grace Combat — text at max rank
Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.
Efficient Strikes Combat — formerly Improved Sinister Strike
Efficient Strikes Combat — text at max rank
Reduces the Energy cost of your Sinister Strikeabilityand Hemorrhage abilities by 5.
Improved Sprint Combat — moved (row 3, col 4 → row 2, col 4)
Composure Combat — replaces Relentless Strikes · row 3, col 4 · ranks: 2
Increases the Energy cost reduction of your Poised ability by 10.
Flawless Execution Combat — text at max rank
Reduces the Energy cost of your Eviscerate ability by10.15.
Weapon Expertise Combat — moved (row 6, col 2 → row 4, col 3)
Weapon Expertise Combat — now requires Precision
Aggression Combat — moved (row 6, col 3 → row 4, col 4)
Aggression Combat — text at max rank
Increases the damage of your SinisterStrike, Backstab,Strike and Eviscerate abilities by6%.15%.
Dual Wield Specialization Combat — new talent · row 5, col 1 · ranks: 2
Increases the damage done by your off-hand weapon by 50%.
Flash of Steel Combat — replaces Dual Wield Specialization · row 6, col 3 · ranks: 5
Increases the Energy generated by your Shank ability by 15 and reduces its cooldown by 2.0 sec.
Adrenaline Rush Combat — now requires Blade Flurry
Setup Subtlety — moved (row 2, col 1 → row 1, col 1)
Setup Subtlety — text at max rank
Gives you a100%45% chance to add a Combo Point to your target after Dodgingone oftheirattacksattack or fully resisting one of their spells.
Opportunity Subtlety — ranks: 2 → 5
Opportunity Subtlety — text at max rank
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by10%.20%.
Dirty Deeds Subtlety — moved (row 5, col 1 → row 2, col 1)
Camouflage Subtlety — moved (row 1, col 1 → row 2, col 2)
Camouflage Subtlety — ranks: 5 → 3
Improved Ambush Subtlety — moved (row 2, col 4 → row 2, col 3)
Dirty Tricks Subtlety — moved (row 2, col 3 → row 2, col 4)
Premeditation Subtlety — moved (row 4, col 2 → row 3, col 2)
Serrated Blades Subtlety — moved (row 4, col 3 → row 3, col 3)
Elusiveness Subtlety — moved (row 2, col 2 → row 4, col 1)
Ghostly Strike Subtlety — moved (row 3, col 2 → row 4, col 2)
Ghostly Strike Subtlety — text at max rank
… equipped in your Main Hand) weapondamage anddamage, increases your chance to dodge by 15% for 7sec.sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.
Quick Getaway Subtlety — formerly Quietus
Quick Getaway Subtlety — moved (row 6, col 1 → row 4, col 4)
Quick Getaway Subtlety — ranks: 5 → 2
Quick Getaway Subtlety — now requires Dirty Tricks
Quick Getaway Subtlety — text at max rank
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage againstIncreases the maximum number of targetsbelow 35% health.you may have Sapped by 1, and increases your movement speed by 30% for 3 sec after Sapping a target.
Heightened Senses Subtlety — moved (row 4, col 1 → row 5, col 1)
Hemorrhage Subtlety — text at max rank
… target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Boot Knife Subtlety — replaces Cutthroat · row 6, col 3 · ranks: 5
Grants your Shank ability a 100% chance to add 2 Combo Points to the target.
Death Mark Subtlety — replaces Thousand Cuts · row 7, col 2 · ranks: 1
Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, 165 damage cap 2 points: 24% stored, 267 damage cap 3 points: 36% stored, 369 damage cap 4 points: 48% stored, 471 damage cap 5 points: 60% stored, 573 damage cap
Improved Distract Subtlety — removed
Convection Elemental — text at max rank
Reduces the mana cost of your Shock, Lightning Bolt,Lava Burst,and Chain Lightning spells by 10%.
Elemental Alacrity Elemental — text at max rank
Reduces the cast time of your LightningBolt, Chain Lightning,Bolt andLava BurstChain Lightning spells by 0.50 sec.
Call of Flame Elemental — text at max rank
Increases the damage done by your Fire Totems and by your FlameShock, Fire Nova,Shock andLava BurstFire Nova spells by 15%, as well as …
Eye of the Storm Elemental — text at max rank
Gives your LightningBolt, Chain Lightning,Bolt andLava BurstChain Lightning spells a 70% chance to not lose casting time when you take damage.
Elemental Reach Elemental — text at max rank
Increases the range of your Lightning Bolt, Chain Lightning,Fire Nova,andLava BurstFire Nova spells by 6yards and reduces the cooldown of Totemic Projection by 20 sec.yards.
Call of Thunder Elemental — replaces Lava Burst · row 5, col 2 · ranks: 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.
Lightning Overload Elemental — text at max rank
Gives your Lightning Bolt and Chain Lightning spells a10%30% chance to cast a second, similar …
Lightning Mastery Elemental — formerly Elemental Mastery
Lightning Mastery Elemental — text at max rank
Gain mastery overFire andLightning, reducing the cast time of your Lightning Boltand Lava Burstspell by 0.5 sec, and removing the cooldown from your ChainLightning.Lightning spell. Lasts 15 sec.
Mental Dexterity Enhancement — text at max rank
Increases your Attack Power by an amount equal to100%150% of your Intellect.
Improved Lightning Shield Enhancement — moved (row 2, col 4 → row 2, col 3)
Flurry Enhancement — text at max rank
Increases your attack speed by25%30% for your next 3 swings after dealing a melee critical strike.
Stormstrike Enhancement — cooldown 8 s → 6 s
Stormstrike Enhancement — text at max rank
Instantly strike fornormal150% weapon damage and increase the damage …
Improved Ghost Wolf Enhancement — moved (row 2, col 3 → row 4, col 4)
Riptide Restoration — cooldown 6 s → 12 s · cost 245 → 150
Riptide Restoration — text at max rank
Heals a friendly target for480, an additional445 over 15 sec, and increases …
Missile Barrage Arcane — text at max rank
… and your Arcane Wrath, Fireball, Frostbolt,Frost Blast,and Frostfire Bolt spells a 20% …
Improved Frostbolt Frost — text at max rank
Reduces the casting time of your Frostboltand Frost Blast spellsspell by 0.5 sec.
Arctic Reach Frost — text at max rank
Increases the range of your Frostbolt,Frost Blast,Ice Lance, and Blizzard spells and …
Winter's Chill Frost — text at max rank
Gives yourFrostbolt, Frost Blast,Frostbolt and Fingers of Frost empowered Ice …
Shadow and Flame Destruction — text at max rank
Hitting an enemy with Conflagrate increases all Shadow damage you deal by10%20% for 20 sec, and hitting an … all Fire damage you deal by10%20% for 20 sec. In addition, Conflagrate …
Rend and Tear Feral Combat — text at max rank
Increases damage done by your melee abilities on Bleeding targets by10%.15%.
Spiritual Focus Holy — moved (row 2, col 2 → row 1, col 2)
Spiritual Focus Holy — ranks: 2 → 5
Divine Strength Holy — new talent · row 1, col 3 · ranks: 5
Increases your Strength by 10%.
Reverence Holy — moved (row 3, col 2 → row 2, col 2)
Reverence Holy — ranks: 3 → 2
Improved Seals Holy — ranks: 3 → 5
Purifying Power Holy — moved (row 3, col 3 → row 2, col 4)
Divine Favor Holy — moved (row 4, col 3 → row 3, col 1)
Illumination Holy — moved (row 4, col 2 → row 3, col 2)
Holy Conduit Holy — moved (row 2, col 2 → row 3, col 3)
Divine Precision Holy — moved (row 5, col 1 → row 4, col 1)
Divine Precision Holy — ranks: 3 → 2
Divine Precision Holy — no longer requires Holy Shock
Divine Precision Holy — text at max rank
Improves your chance to hit with Holy spells by18%.8%, and reduces the duration of Silence effects on you by 20%.
Infusion of Light Holy — moved (row 4, col 1 → row 4, col 2)
Oath of Light Holy — replaces Voice of Truth · row 4, col 3 · ranks: 1
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.
Consecrated Ground Holy — moved (row 5, col 3 → row 5, col 1)
Boundless Light Holy — new talent · row 5, col 3 · ranks: 2
Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.
Holy Power Holy — text at max rank
Increases the critical strikechancehealing bonus of your HolyShock and Holy Strikespells by15%, and all other spells by 5%.50%.
Light's Vigil Holy — range 20 yd → 40 yd
Light's Vigil Holy — text at max rank
Applies Light's Vigil tothea friendly target for 30 sec.YourThe caster's next Holy Shockcastonthem triggersthe target incurs no cooldown andcauses enemy targets to suffer 182 Holy damageheals the target andrefund 75% of Light's Vigil's Mana cost, or allied targets to healtheir party for 324.You may only haveOnly oneLight'sVigilactiveper Paladin may be active in each party.
Divine Intellect Protection — moved (row 1, col 3 → row 1, col 2)
Redoubt Protection — text at max rank
… increase your chance to block by20%.30%. Lasts 10 sec or 5 blocks.
Sacred Duty Protection — moved (row 3, col 4 → row 2, col 4)
Sacred Duty Protection — text at max rank
Increases your total Stamina by 4% and reducesReduces the cooldown of your Divine Shield, … and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.
Templar's Bulwark Protection — moved (row 5, col 2 → row 3, col 1)
Improved Hammer of Justice Protection — moved (row 4, col 3 → row 3, col 2)
Shield Specialization Protection — ranks: 3 → 2
Toughness Protection — moved (row 1, col 2 → row 3, col 4)
Swift Judgement Protection — now requires Templar's Bulwark
Swift Judgement Protection — range 0 yd → 10 yd
Swift Judgement Protection — text at max rank
Finishes the remaining cooldown on your Judgement ability and reducesUnleash theMana costenergy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with yournextJudgementby 100%.ability.
Improved Righteous Fury Protection — moved (row 3, col 2 → row 4, col 2)
Improved Righteous Fury Protection — text at max rank
While Righteous Fury is active, all damage taken is reduced by6%.9%.
Anticipation Protection — moved (row 2, col 4 → row 4, col 3)
Stoicism Protection — replaces Divine Strength · row 5, col 1 · ranks: 2
Reduces the duration of Stun and Charm effects on you by 20%.
Holy Shield Protection — moved (row 7, col 2 → row 5, col 2)
Holy Shield Protection — no longer requires Templar's Bulwark
Holy Shield Protection — cost 150 → 100
Holy Shield Protection — text at max rank
Increases chance to block by 30% for 10 sec, and deals11075 Holy damage for each attack blocked …
Iron Creed Protection — ranks: 5 → 3
Iron Creed Protection — text at max rank
Increases the threat generated by your Holy Strike ability by25%.30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by10%6% for 6 sec.
Shieldsworn Protection — replaces Improved Seal of Fury · row 7, col 2 · ranks: 1
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Conviction Retribution — moved (row 2, col 3 → row 2, col 2)
Conviction Retribution — ranks: 5 → 3
Conviction Retribution — text at max rank
Improves your chance to get a critical strike withmeleeall spells and attacks by5%.6%.
Sanctified Judgement Retribution — moved (row 3, col 2 → row 2, col 3)
Vindication Retribution — text at max rank
… reduce the target's Attack Power by6, and increase your Attack Power by 3%6 for 30 sec.
Unyielding Faith Retribution — moved (row 2, col 4 → row 3, col 2)
Sacred Arbiter Retribution — moved (row 4, col 3 → row 4, col 2)
Two-Handed Weapon Specialization Retribution — moved (row 5, col 1 → row 4, col 4)
Two-Handed Weapon Specialization Retribution — text at max rank
Increases the physical damage you dealwithby 6%, and reduces all threat you generate by 20% while a two-handed meleeweapons by 6%.weapon is equipped.
Turn Evil Retribution — new talent · row 5, col 1 · ranks: 2
Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
Repentance Retribution — moved (row 5, col 3 → row 5, col 2)
Vengeance Retribution — moved (row 5, col 2 → row 5, col 3)
Vengeance Retribution — now requires Seal of Command
Champion of the Light Retribution — moved (row 6, col 2 → row 6, col 3)
Champion of the Light Retribution — ranks: 3 → 5
Champion of the Light Retribution — text at max rank
Increases your spell damage by up to 60% of yourIntellect.Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
Unsealed Wrath Retribution — formerly Twist of Light
Unsealed Wrath Retribution — now requires Repentance
Unsealed Wrath Retribution — text at max rank
Reduces the Mana costYour melee attacks store a copy of yourSeal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, oractive Sealof Justicefor 15 sec, stacking up to 3 times. Landing an attack with a differentSeal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consumingSeal consumes all stacks, giving theEcho.stored Seal its normal chance to activate once per stack.
One-Handed Weapon Specialization Protection — removed
Instrument of Law Retribution — removed
Improved Revive Pet Beast Mastery — moved (row 2, col 4 → row 2, col 3)
Pathfinding Beast Mastery — moved (row 2, col 3 → row 3, col 1)
Renewed Hope Discipline — text at max rank
Your heals from Flash Heal,Binding Heal,Lesser Heal, Heal, Greater Heal, and …
Holy Binding Holy — replaces Binding Heal · row 4, col 4 · ranks: 1
Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
Arcane Resilience Arcane — ranks: 2 → 3
Arcane Resilience Arcane — text at max rank
Increases your Armor by an amount equal to50%75% of your Intellect.
Arcane Blast Arcane — text at max rank
… you cast Arcane Blast, you gain15%12% of your Intellect as Spell Damage … of Arcane Blast is increased by175%.100%. Effect stacks up to 4 times and lasts1518 sec from time of initial application.
Ice Lance Frost — text at max rank
Deals 28 Frost damage to an enemy target. Deals200%300% increased damage to Frozen targets.
Arctic Reach Frost — text at max rank
Increases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius …
Winter's Chill Frost — text at max rank
… your next Cone of Cold by5%20% and it gains an additional 7% …
Ice Barrier Frost — text at max rank
Shield yourself, absorbing 431 damage and increasing your Frost damage by3%15% for 1 min. While shielded, your Frost damage is increased by an additional3%5% and you do not lose casting time when you take damage.
Improved Drains Affliction — text at max rank
Increaseshealth drained orHealth drained, damagedonedone, or Mana drained by your Drain Life, Drain Soul, andWrackDrain Mana spells by 20%.
Genesis Balance — text at max rank
Increases the periodic damage and healing done by your spells and abilities by5%.10%.
Moonkin Form Balance — text at max rank
… members within 45 yards have theirspellCritical Strike chance increased by 3%. …
Furor Feral Combat — replaces Heart of the Wild · row 1, col 3 · ranks: 5
Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
Predatory Strikes Feral Combat — moved (row 4, col 3 → row 4, col 1)
Lacerate Feral Combat — replaces Primal Bite · row 4, col 2 · ranks: 1
Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Predatory Discipline Feral Combat — replaces Shifting Power · row 4, col 3 · ranks: 1
Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
Leader of the Pack Feral Combat — text at max rank
… Leader of the Pack increases themelee and rangedCritical Strike chance of all party …
Rend and Tear Feral Combat — moved (row 6, col 3 → row 6, col 1)
Natural Reaction Feral Combat — moved (row 6, col 1 → row 6, col 4)
Primal Bite Feral Combat — replaces Berserk · row 7, col 2 · ranks: 1
Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
Shifting Power Feral Combat — replaces Improved Shifting Power · row 7, col 3 · ranks: 1
Instantly convert $c Mana into X Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Heart of the Wild Restoration — replaces Furor · row 1, col 3 · ranks: 5
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Naturalist Restoration — text at max rank
Reduces the cast time of your Healing Touchspelland Wild Growth spells by 0.5 sec and increases all damage you deal by5%.10%.
Reflection Restoration — replaces Subtlety · row 2, col 2 · ranks: 3
Allows 50% of your Mana regeneration to continue while casting.
Subtlety Restoration — replaces Reflection · row 3, col 2 · ranks: 3
Reduces the threat generated by your Nature and Arcane spells by 30%.
Bloom Restoration — replaces Gift of the Earthmother · row 3, col 4 · ranks: 1
When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
Swiftmend Restoration — text at max rank
Instantly heals a target withanyour active Rejuvenation or Regrowth effect for … duration of the periodic effect ofone of those spells.the consumed spell.
Wild Growth Restoration — cast instant → 3 s
Champion of the Light Retribution — text at max rank
Increases your spell damage by up to30%60% of your Intellect.
Trueshot Aura Marksmanship — text at max rank
… raid members within 45 yds by30.15.
Twilight Focus Holy — text at max rank
Givesyouyour spells a 70% chance toavoid interruption caused by damage whilenot lose castingany spell.time when you take damage.
Eye of the Storm Elemental — text at max rank
Reduces the pushback suffered from damaging attacks while castingGives your Lightning Bolt, Chain Lightning, and Lava Burstby 70%.spells a 70% chance to not lose casting time when you take damage.
Healing Focus Restoration — text at max rank
Givesyouyour healing spells a 70% chance toavoid interruption caused by damage whilenot lose castingany healing spell.time when you take damage.
Improved Channeling Arcane — moved (row 1, col 3 → row 1, col 2)
Improved Channeling Arcane — text at max rank
Givesyouyour Arcane Missiles spell a 100% chanceto avoid interruption caused by damage while channelingand your ArcaneMissilesBlast and Arcane Wrath spells a 70% chancewhileto not lose castingArcane Blast or Arcane Wrath.time when you take damage.
Arcane Resilience Arcane — replaces Missile Barrage · row 1, col 3 · ranks: 2
Increases your Armor by an amount equal to 50% of your Intellect.
Missile Barrage Arcane — replaces Arcane Resilience · row 2, col 4 · ranks: 2
Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Incineration Fire — ranks: 3 → 5
Incineration Fire — text at max rank
… Arcane Blast, and Scorch spells by6%.10%.
Accelerant Fire — formerly Improved Fireball
Accelerant Fire — text at max rank
Reduces the casting time of yourFireball andFireball, FrostfireBoltBolt, and Arcane Wrath spells by 0.5 sec.
Improved Fire Blast Fire — moved (row 1, col 1 → row 3, col 4)
Critical Mass Fire — ranks: 5 → 3
Critical Mass Fire — text at max rank
Increases the critical strike chance of your Fire spells by10%.6%.
Frost Warding Frost — text at max rank
Increases the Armor andresistance givenresistances granted by your Frost Armor and Ice Armor spells by30%. In addition,30%, gives your Frost Ward a 20% chance toreflect Frost spellsnegate the warded damage spell, andeffects while active.increases the amount absorbed by your Ice Barrier and Frost Ward by 20%.
Precision Frost — formerly Elemental Precision
Precision Frost — ranks: 5 → 3
Precision Frost — text at max rank
Improves your chance to hit withFrost and Fireall spells by5%.6%.
Frostbite Frost — moved (row 2, col 4 → row 2, col 2)
Permafrost Frost — moved (row 2, col 2 → row 2, col 4)
Frost Channeling Frost — moved (row 3, col 2 → row 3, col 1)
Improved Blizzard Frost — moved (row 3, col 4 → row 3, col 2)
Ice Lance Frost — cooldown none → 8 s
Winter's Chill Frost — text at max rank
Gives your Frostbolt, FrostdamageBlast, and Fingers of Frost empowered Ice Lance spells a 100% chance to applytheWinter'sChill effect, which increasesChill, increasing the target's damagedone bytaken from your next Cone of Coldspell to the targetby40%,5% and it gains an additional 7% of your spell damage, stacking up to 5 times.
Ice Barrier Frost — text at max rank
Instantly shields you,Shield yourself, absorbing 431damage. Lastsdamage and increasing your Frost damage by 3% for 1 min. Whilethe shield holds,shielded, yourspellcasts willFrost damage is increased by an additional 3% and you do notbe interrupted or delayed from takinglose casting time when you take damage.
Arcane Focus Arcane — removed
Piercing Ice Frost — removed
Fel Concentration Affliction — text at max rank
Givesyou a 70% chance to avoid interruption caused by damage while channeling or castingyour Drain Life, Drain Mana, Drain Soul,orand Wrackspells.spells a 70% chance to not lose casting time when you take damage.
Amplify Curse Affliction — text at max rank
… your next Curse of Exhaustion byX%.20%. Lasts 30 sec.
Intensity Destruction — text at max rank
Givesyouyour Destruction spells a 70% chance toresist interruption caused by damage whilenot lose castingor channeling any Destruction spell.time when you take damage.
Nature's Focus Restoration — text at max rank
Givesyouyour Arcane and Nature spells a 70% chance toavoid interruption caused by damage whilenot lose castingArcane and Nature spells.time when you take damage.
Spearing Strike Arms — text at max rank
A brutal attack that deals 40% weapondamage, plusdamage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Impale Arms — now requires Deep Wounds
Bloodthrill Arms — text at max rank
YourGrants your Main Hand melee attacks against enemies afflicted by your Rendhavea 20% chance to allowthe usean activation ofyour Overpower ability on the target. Lasts 6 sec.Overpower.
Booming Voice Fury — text at max rank
Increases theradiusarea of effect of yourBattle ShoutShouts by 50% andDemoralizing Shout abilitiesreduces their Rage cost by50%.25%.
Lingering Rage Fury — replaces Iron Will · row 2, col 2 · ranks: 5
Increases the time before your Rage begins to decay after leaving combat by 10 sec.
Unbridled Wrath Fury — text at max rank
… deal melee damage with a weapon.This effect is increased to 2 Rage for two-handed weapons.
Furious Precision Fury — replaces Boundless Rage · row 3, col 1 · ranks: 3
Increases your chance to hit with off-hand attacks by 10%.
Piercing Howl Fury — text at max rank
Causes allnearbyenemies within X yds to be Dazed, reducing movement speed by 50% for 6 sec.
Blood Craze Fury — text at max rank
… being the victim of a criticalstrike, dealing damage with Bloodthirst,strike or suffering more than 20% of your maximum Health from a single attack.
Dual Wield Specialization Fury — text at max rank
Increases the damage done by your off-hand weapondamageby 25% andchance to hit withthe Rage generated by your off-hand attacks by10%.50%.
Raging Blows Fury — text at max rank
Causes your Whirlwind to also strike with your Off Hand weapon, and reducesReduces the Rage cost of your Cleaveabilityand Whirlwind abilities by2.3.
Improved Berserker Rage Fury — moved (row 6, col 1 → row 5, col 1)
Flurry Fury — moved (row 6, col 3 → row 6, col 2)
Flurry Fury — now requires Death Wish
Gore Drinker Fury — new talent · row 6, col 3 · ranks: 2
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.
Bloodthirst Fury — no longer requires Death Wish
Bloodthirst Fury — text at max rank
Instantly attack the target causing damage equal to35%45% of your Attack Power plus 30 …
Improved Bloodrage Protection — moved (row 2, col 1 → row 1, col 1)
Iron Will Protection — new talent · row 1, col 3 · ranks: 5
Reduces the duration of Stun and Fear effects inflicted on you by 15%.
Anticipation Protection — moved (row 1, col 3 → row 2, col 1)
Improved Revenge Protection — moved (row 3, col 3 → row 2, col 3)
Last Stand Protection — no longer requires Improved Bloodrage
Improved Disarm Protection — moved (row 4, col 2 → row 3, col 3)
Vanguard Protection — moved (row 4, col 3 → row 4, col 2)
Improved Shield Bash Protection — moved (row 5, col 3 → row 4, col 3)
Focused Rage Protection — moved (row 6, col 3 → row 5, col 3)
Bastion Protection — moved (row 5, col 4 → row 6, col 3)
Improved Cleave Fury — removed
Precision Fury — removed
Toughness Protection — removed
Shield Specialization Protection — text at max rank
… blocks a 100% chance to restore6%4% of your maximum Mana. May only occur once every 3 sec.
Reckoning Protection — text at max rank
Gives you a 40% chanceto gain an extra attackafter Blockinga melee attackand a 100% chanceto gain an extra attackafterbeing the victim ofreceiving a non-periodic criticalstrike.strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 0.0 sec.
Champion of the Light Retribution — text at max rank
Increases your spell damage by up to60%30% of your Intellect.
Trueshot Aura Marksmanship — text at max rank
Increases the Ranged Attack Power of party or raid members within 45 yds by 30.
Rapid Recuperation Marksmanship — text at max rank
HittingAfflicting a target withyourSerpent Stingability grants youallows 50%and consuming Rapid Killing grants you 100%of your ManaregenerationRegeneration to continue while casting forthe next15sec.sec, increased to 100% when Rapid Killing is consumed.
Predator's Edge Survival — text at max rank
Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
Resourcefulness Survival — text at max rank
Reduces themanaMana cost of your Trapabilitiesand melee abilities by60%. In addition,60%, and grants yourcritical strikes havemelee and ranged ability Critical Strikes a 100% chance to allow 50% of your ManaregenerationRegeneration to continue while casting for 30 sec.
Expose Prey Survival — text at max rank
YourGrants your melee and ranged attacks againsttargets withenemies afflicted by Hunter's Markhavea 10% chance toactivate yourallow an activation of MongooseBite for 5Bite. Lasts 10 sec.
Power in Light Discipline — text at max rank
… to targets afflicted with your HolyFire.Fire or Shadow Word: Pain.
Silent Resolve Discipline — text at max rank
Reduces the threat generated by yourHolyspells by 30% and reduces the …
Mental Strength Discipline — moved (row 4, col 2 → row 2, col 3)
Mental Strength Discipline — text at max rank
Increases your total Intellect by15%.10%.
Improved Power Word: Shield Discipline — moved (row 2, col 3 → row 3, col 3)
Improved Mana Burn Discipline — moved (row 4, col 4 → row 4, col 2)
Penance Discipline — cost 100 → 150
Penance Discipline — text at max rank
Launches a volley of holy light at the target, causing8142 Holy damage to an enemy, or184126 healing to an ally, instantly and every 1 sec for 2 sec.
Divine Aegis Discipline — text at max rank
Your non-periodic critical heals create a protective shield … absorbing 15% of the amount healed.LastsShields up to 1,200 damage and lasts 12 sec.
Improved Mind Blast Shadow — replaces Shadow Affinity · row 2, col 1 · ranks: 5
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Mind Flay Shadow — text at max rank
YourEach instance of damage of Mind Flaynowdeals 20% moredamage, gains 10 yards increased range, but slows the target's movement speed by 20%.damage than its previous instance of damage.
Dark Inspiration Shadow — replaces Improved Fade · row 4, col 1 · ranks: 5
Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
Vampiric Embrace Shadow — cooldown 60 s → 30 s
Shadow Weaving Shadow — text at max rank
Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from youdealby 2% for 15 sec, stacking up to 5 times.
Devouring Contagion Shadow — text at max rank
… is active spreads it, jumping toa2 nearbyenemyenemies within 10 yds for the remaining duration.
Improved Mind Blast Shadow — removed
Elemental Devastation Elemental — moved (row 2, col 4 → row 2, col 1)
Elemental Devastation Elemental — text at max rank
Youroffensive spell critical strikes willCritical Strikes with direct damage spells increase your chance to get acritical strikeCritical Strike with melee attacks by 9% for 10 sec.
Elemental Alacrity Elemental — replaces Elemental Warding · row 2, col 3 · ranks: 3
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.
Call of Flame Elemental — moved (row 2, col 3 → row 2, col 4)
Call of Flame Elemental — text at max rank
… Nova, and Lava Burst spells by15%.15%, as well as increases the duration of your Flame Shock spell by 9 sec.
Elemental Focus Elemental — moved (row 3, col 2 → row 3, col 1)
Elemental Warding Elemental — replaces Elemental Alacrity · row 3, col 2 · ranks: 3
Reduces damage taken from Fire, Frost, and Nature effects by 10%.
Trial by Fire Elemental — formerly Improved Fire Nova
Trial by Fire Elemental — text at max rank
… and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.
Earthbound Elemental — replaces Call of Thunder · row 4, col 4 · ranks: 1
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Elemental Reach Elemental — text at max rank
… and Lava Burst spells by 6yards,yards andincreasesreduces therangecooldown ofyour Flame Shock spellTotemic Projection by15 yards.20 sec.
Lava Burst Elemental — replaces Earthbound · row 5, col 2 · ranks: 1
You hurl molten lava at the target, dealing 123 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Lightning Overload Elemental — moved (row 5, col 2 → row 5, col 3)
Lightning Overload Elemental — now requires Elemental Alacrity
Elemental Fury Elemental — now requires Lightning Overload
Elemental Mastery Elemental — replaces Lava Burst · row 7, col 2 · ranks: 1
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
Stormstrike Enhancement — cost 125 → 8 %
Tidal Focus Restoration — replaces Totemic Focus · row 1, col 3 · ranks: 5
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Totemic Focus Restoration — replaces Tidal Focus · row 2, col 3 · ranks: 5
Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Water Shield Restoration — cooldown 15 s → none
Water Shield Restoration — text at max rank
… or when one of the caster'shealingspells gets a critical result, 2% …
Improved Channeling Arcane — text at max rank
… a 70% chance while casting ArcaneBlast.Blast or Arcane Wrath.
Missile Barrage Arcane — moved (row 4, col 4 → row 1, col 4)
Missile Barrage Arcane — ranks: 1 → 2
Missile Barrage Arcane — text at max rank
Gives your Arcane Blast spell a 40% chance, your Arcane Missile hits a 10% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells …
Arcane Blast Arcane — cast 2.5 s → 1.5 s
Arcane Blast Arcane — text at max rank
Blasts the target with energy, dealing5432 Arcane damage. Each time you cast Arcane Blast,the damageyou gain 15% ofallyourother spells is increased by 10%Intellect as Spell Damage and the mana cost of Arcane … up to 4 times and lasts815 secor until any other damage spell is cast.from time of initial application.
Arcane Wrath Arcane — new talent · row 4, col 4 · ranks: 1
Launches a projectile of pure Arcane energy at the enemy target, causing 120 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
Improved Fire Blast Fire — formerly Wake of Fire
Improved Fire Blast Fire — text at max rank
Reduces the cooldown of your Fire Blast spell by 2sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30sec and increases its range by50%.15 yards.
Heating Up Fire — text at max rank
… 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.
Critical Mass Fire — ranks: 3 → 5
Critical Mass Fire — text at max rank
Increases the critical strike chance of your Fire spells by6%.10%.
Fire Power Fire — ranks: 5 → 3
Fire Power Fire — text at max rank
Increases the damage done by your Fire spells by10%.3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.
Improved Frostbolt Frost — text at max rank
Reduces the casting time of your Frostboltspelland Frost Blast spells by 0.5 sec.
Ice Lance Frost — text at max rank
Deals 28 Frost damage to an enemy target. Deals300%200% increased damage to Frozen targets.
Arctic Reach Frost — text at max rank
Increases the range of yourFrostboltFrostbolt, Frost Blast, and Blizzard spells and the radius …
Winter's Chill Frost — text at max rank
… Winter's Chill effect, which increases thechancedamage done by yourIce Lance and Frostbolt spells will critically hitCone of Cold spell to the target by2% for 15 sec. Stacks40%, stacking up to 5 times.
Grim Reach Affliction — replaces Malediction · row 2, col 1 · ranks: 2
Increases the range of your Affliction spells by 20%.
Amplify Curse Affliction — text at max rank
… your next Curse of Exhaustion by20%.X%. Lasts 30 sec.
Shadow Mastery Affliction — text at max rank
Increases the damage dealt or life drained by your Shadow spells by5%.10%.
Demonic Brand Demonology — text at max rank
… next 6 attacks against the targetgenerate high threat anddeal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Destructive Reach Destruction — text at max rank
Increases the range of yourdamagingDestruction spells by 20%.
Moonkin Form Balance — text at max rank
… items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by3%, exclusive with Leader of the Pack.3%. Also protects the caster from Polymorph …
Leader of the Pack Feral Combat — text at max rank
… Leader of the Pack increases thecritical strikemelee and ranged Critical Strike chance of all party or raid members within 45 yards by3%, exclusive with Moonkin Aura.3%.
Natural Instinct Feral Combat — formerly Predatory Instincts
Natural Instinct Feral Combat — text at max rank
Increases the critical strike damage bonus of your melee abilities by20%.20% and increases your spell healing by 25% of your Intellect.
Furor Restoration — text at max rank
Gives you a 100% chance to gain 10 Rage whenyou shapeshiftshapeshifting into Bear Form or Dire Bear Form.When you shiftShapeshifting into CatForm, you will regainForm restores 100% of the Energy you had whenyou werelast in Cat Form, plus 10 Energyfor eachper secondyouspentnot inoutside BearForm, Cat Form,Form or Dire Bear Form, up toa maximum of100 Energy.