WoW Forever · game client talents
Paladin talent calculator
The new WoW Forever talents, straight from the game files. 51 points at level 60: build your spec, then share it in one link.
Build 1.60.1.70790
Latest talent changes
November 4, 2026 · 99 changes · since build 1.60.1.70755
Paladin
-
Two-Handed Weapon Specialization Retribution — text at max rank
Increases the
physicalPhysical and Holy damage you deal by 6%, and … -
Vengeance Retribution — text at max rank
… non-periodic critical strike. Stacks up to
35 times.
All Paladin talents in WoW Forever
Holy 17 talents
- Spiritual Focus Row 1 · Ranks: 5
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
- Divine Strength Row 1 · Ranks: 5
Increases your Strength by 10%.
- Healing Light Row 2 · Ranks: 3
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
- Reverence Row 2 · Ranks: 2
Allows 30% of your Mana regeneration to continue while casting.
- Improved Seals Row 2 · Ranks: 5
Increases the damage done by your Seals and Judgements by 15%.
- Purifying Power Row 2 · Ranks: 2
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
- Divine Favor Row 3 · Ranks: 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination Row 3 · Ranks: 5 · Requires Reverence
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
- Holy Conduit Row 3 · Ranks: 2
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
- Divine Precision Row 4 · Ranks: 2
Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.
- Infusion of Light Row 4 · Ranks: 2
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
- Oath of Light Row 4 · Ranks: 1
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.
- Consecrated Ground Row 5 · Ranks: 2
Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
- Holy Shock Row 5 · Ranks: 1
Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.
- Boundless Light Row 5 · Ranks: 2 · Requires Holy Shock
Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.
- Holy Power Row 6 · Ranks: 5
Increases the critical strike healing bonus of your Holy spells by 50%.
- Light's Vigil Row 7 · Ranks: 1 · Requires Holy Shock
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 324. Only one Vigil per Paladin may be active in each party.
Protection 17 talents
- Divine Intellect Row 1 · Ranks: 5
Increases your total Intellect by 10%.
- Redoubt Row 1 · Ranks: 5
Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
- Precision Row 2 · Ranks: 3
Improves your chance to hit by 3%.
- Guardian's Favor Row 2 · Ranks: 2
Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
- Sacred Duty Row 2 · Ranks: 2
Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.
- Templar's Bulwark Row 3 · Ranks: 1
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
- Improved Hammer of Justice Row 3 · Ranks: 3
Decreases the cooldown of your Hammer of Justice spell by 15 sec.
- Shield Specialization Row 3 · Ranks: 2 · Requires Redoubt
Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
- Toughness Row 3 · Ranks: 5
Increases your armor value from items by 10%.
- Swift Judgement Row 4 · Ranks: 1 · Requires Templar's Bulwark
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
- Improved Righteous Fury Row 4 · Ranks: 3
While Righteous Fury is active, all damage taken is reduced by 9%.
- Anticipation Row 4 · Ranks: 5
Increases your Defense Skill by 20.
- Stoicism Row 5 · Ranks: 2
Reduces the duration of Stun and Charm effects on you by 20%.
- Holy Shield Row 5 · Ranks: 1
Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
- Reckoning Row 5 · Ranks: 5
Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 0.0 sec.
- Iron Creed Row 6 · Ranks: 3
Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
- Shieldsworn Row 7 · Ranks: 1 · Requires Holy Shield
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Retribution 17 talents
- Deflection Row 1 · Ranks: 5
Increases your Parry chance by 5%.
- Benediction Row 1 · Ranks: 5
Reduces the Mana cost of all instant cast spells and abilities by 10%.
- Improved Judgement Row 2 · Ranks: 2
Decreases the cooldown of your Judgement ability by 2 sec.
- Conviction Row 2 · Ranks: 3
Improves your chance to get a critical strike with all spells and attacks by 6%.
- Sanctified Judgement Row 2 · Ranks: 3
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
- Vindication Row 3 · Ranks: 3
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 6 for 30 sec.
- Unyielding Faith Row 3 · Ranks: 2
Reduces the duration of Fear and Disorient effects on you by 30%.
- Seal of Command Row 3 · Ranks: 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 97 if the target is stunned or incapacitated. - Pursuit of Justice Row 3 · Ranks: 2
Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
- Eye for an Eye Row 4 · Ranks: 2
All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
- Sacred Arbiter Row 4 · Ranks: 1
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
- Two-Handed Weapon Specialization Row 4 · Ranks: 3
Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
- Turn Evil Row 5 · Ranks: 2
Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
- Repentance Row 5 · Ranks: 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
- Vengeance Row 5 · Ranks: 3 · Requires Seal of Command
Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
- Champion of the Light Row 6 · Ranks: 5
Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
- Unsealed Wrath Row 7 · Ranks: 1 · Requires Repentance
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Talents from the WoW Forever game client (build 1.60.1.70888). They may still change with updates. Last updated: November 10, 2026 at 04:12 PM UTC.