WoW Forever · beta client talents

Mage talent calculator

The new WoW Forever talents, straight from the game files. 51 points at level 60: build your spec, then share it in one link.

All Mage talents in WoW Forever

Arcane 18 talents

  • Wand Specialization Row 1 · Ranks: 2

    Increases your damage with Wands by 25%.

  • Arcane Focus Row 1 · Ranks: 5

    Improves your chance to hit with Arcane spells by 5%.

  • Improved Channeling Row 1 · Ranks: 5

    Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.

  • Arcane Subtlety Row 2 · Ranks: 2

    Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

  • Magic Absorption Row 2 · Ranks: 2

    Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.

  • Arcane Concentration Row 2 · Ranks: 5

    Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Arcane Resilience Row 2 · Ranks: 2

    Increases your Armor by an amount equal to 50% of your Intellect.

  • Arcane Geometry Row 3 · Ranks: 2

    Increases the range of your Arcane spells by 6 yards.

  • Arcane Impact Row 3 · Ranks: 3

    Increases the critical strike chance of your Arcane spells by 6%.

  • Arcane Blast Row 3 · Ranks: 1

    Blasts the target with energy, dealing 54 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

  • Arcane Shielding Row 4 · Ranks: 2

    Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

  • Improved Counterspell Row 4 · Ranks: 2

    Your Counterspell also Silences the target for 4 sec.

  • Arcane Meditation Row 4 · Ranks: 3 · Requires Arcane Concentration

    Allows 50% of your Mana regeneration to continue while casting.

  • Missile Barrage Row 4 · Ranks: 1

    Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

  • Presence of Mind Row 5 · Ranks: 1

    When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

  • Arcane Mind Row 5 · Ranks: 5

    Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

  • Arcane Instability Row 6 · Ranks: 3

    Increases the damage done by your spells by 3% and your critical strike chance by 3%.

  • Arcane Power Row 7 · Ranks: 1 · Requires Presence of Mind

    For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

Fire 17 talents

  • Wake of Fire Row 1 · Ranks: 2

    Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 50%.

  • Incineration Row 1 · Ranks: 3

    Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.

  • Improved Fireball Row 1 · Ranks: 5

    Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.

  • Ignite Row 2 · Ranks: 5

    Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

  • Flame Throwing Row 2 · Ranks: 2

    Increases the range of your Fire spells by 6 yards.

  • Impact Row 2 · Ranks: 3

    Gives your Fire spells a 10% chance to stun the target for 2 sec.

  • Burning Soul Row 3 · Ranks: 3

    Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.

  • Improved Flamestrike Row 3 · Ranks: 3

    Increases the critical strike chance of your Flamestrike spell by 15%.

  • Pyroblast Row 3 · Ranks: 1

    Hurls an immense fiery boulder that causes 110 Fire damage and an additional 44 Fire damage over 12 sec.

  • Improved Scorch Row 4 · Ranks: 3

    Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

  • Improved Fire Ward Row 4 · Ranks: 2

    Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.

  • Hot Streak Row 4 · Ranks: 1 · Requires Pyroblast

    Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.

  • Master of Elements Row 4 · Ranks: 3

    Your Fire and Frost critical strikes will refund 30% of their base mana cost.

  • Critical Mass Row 5 · Ranks: 3

    Increases the critical strike chance of your Fire spells by 6%.

  • Blast Wave Row 5 · Ranks: 1

    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 163 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

  • Fire Power Row 6 · Ranks: 5

    Increases the damage done by your Fire spells by 10%.

  • Combustion Row 7 · Ranks: 1 · Requires Critical Mass

    When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.

Frost 19 talents

  • Frost Warding Row 1 · Ranks: 2

    Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.

  • Improved Frostbolt Row 1 · Ranks: 5

    Reduces the casting time of your Frostbolt spell by 0.5 sec.

  • Elemental Precision Row 1 · Ranks: 5

    Improves your chance to hit with Frost and Fire spells by 5%.

  • Ice Shards Row 2 · Ranks: 5

    Increases the critical strike damage bonus of your Frost spells by 100%.

  • Permafrost Row 2 · Ranks: 3

    Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.

  • Improved Frost Nova Row 2 · Ranks: 2

    Reduces the cooldown of your Frost Nova spell by 4 sec.

  • Frostbite Row 2 · Ranks: 3

    Gives your Chill effects a 15% chance to Freeze the target for 5 sec.

  • Piercing Ice Row 3 · Ranks: 3

    Increases the damage done by your Frost spells by 6%.

  • Frost Channeling Row 3 · Ranks: 3

    Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.

  • Ice Lance Row 3 · Ranks: 1

    Deals 28 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

  • Improved Blizzard Row 3 · Ranks: 3

    Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.

  • Arctic Reach Row 4 · Ranks: 2

    Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

  • Ice Block Row 4 · Ranks: 1

    You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

  • Shatter Row 4 · Ranks: 3

    Increases the critical strike chance of all your spells against Frozen targets by 50%.

  • Improved Cone of Cold Row 5 · Ranks: 3

    Increases the damage dealt by your Cone of Cold spell by 35%.

  • Cold Snap Row 5 · Ranks: 1

    Finishes the remaining cooldown on all your other Frost spells.

  • Fingers of Frost Row 5 · Ranks: 2 · Requires Ice Lance

    Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.

  • Winter's Chill Row 6 · Ranks: 5

    Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

  • Ice Barrier Row 7 · Ranks: 1 · Requires Cold Snap

    Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

Talents from the WoW Forever beta client (build 1.60.1.69977). They may still change before launch.